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ZANE

3D Modeling Instructor

Beginning his career at Sparx – ILM (2016–2020) as a Character Artist, he participated in major projects within the Star Wars and Marvel universes, directly creating characters to AAA film and game standards. During this time, he gained in-depth experience with tools such as ZBrush, Maya, and Blender; and mastered the UV UDIM (Mari) process and displacement pipeline – core elements in high-quality film production. Continuing his journey at NCSOFT (2021–2025) as a Team Lead Character Artist, he was not only responsible for the quality of character modeling for AAA game projects, but also led the artist team, optimized workflows, and built more efficient pipelines. In addition, he participated in developing internal tools and specialized in scan cleanup and MetaHuman data processing – one of the key trends in the modern 3D industry. With experience spanning from film to game, from production to leadership, he provides students not only with professional skills but also with a systems mindset – how a true character artist operates and thrives in an international studio environment.

Instructor portrait ZANE

Achievement

Character Artist, Team Lead Character Artist

Star Wars, Marvel; AAA game production (NCSOFT)

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Lumina

Lumina Academy

Ha Noi Office: 2nd Floor, B Tower, Central Point Building, 219 Trung Kinh, Cau Giay District, Ha Noi
Ho Chi Minh City Office: Dashaus Building, 27 AB Tran Nhat Duat Street, Tan Dinh Ward, District 1, Ho Chi Minh City
Ha Noi Hotline: 0988 998 169
Ho Chi Minh Hotline: 098 85 80 869
info@lumina.edu.vn
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Business registration certificate: 0110304843
Date of issue: 31 March 2023
Issuing agency: Hanoi Department of Planning and Investment
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